MASTER260ParticipantJune 2, 2010 at 8:00 pmPost count: 16
Hi, I’m MASTER260. One of my more recent projects has been the creation of a C++ app that would add more compatability to the Pokemon video games.
Thing is, I believe apps should be made with Tabbles in mind. I was, for a while, debating implementation. When I was for some stupid reason thinking that just treating a Tabble like an Explorer Directory when opening a .n64 file, (A DexDrive N64 Save File,) I contacted Yellow Blue Soft.
Right now the current implementation I’m aiming for is to treat a Tabble like an Explorer directory when the user opens up a .n64 file, BUT if it was opened up in a Tabble, it would automatically change the OT variable, (the Pokemon variable that indicates which trainer originally caught it,) to the name of the Tabble. (It would be useful considering I personally think kids would enjoy, say, having their name or something as the OT instead of, "my friend who traded me the Pokemon.")
So, any help?
EDIT: Woops, wrong board, please move to Development board.
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